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Battle Terrain Background Anchors

8.12

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HMA Discord Link 2.png

Credits:

vopipak


See Guide 8.11 for how to use Battle Terrains

Step 1

Go to the following addresses and add the palette anchor:

14FD3D8 - ^graphics.BattleTerrain.palettes.ElectrTerrain`lzp4`

14FF110 - ^graphics.BattleTerrain.palettes.GrassyTerrain`lzp4`

1500BC4 - ^graphics.BattleTerrain.palettes.MistyTerrain`lzp4`

1502640 - ^graphics.BattleTerrain.palettes.PsychicTerrain`lzp4`

Step 2

Go to the following addresses and add the tile anchor: NOTE: If you get the error: An existing anchor starts before the new one ends - Right click on the given byte and choose Display As... -> Sprite. Then change to the following anchor


14FBA40 - ^graphics.BattleTerrain.tiles.ElectrTerrain`lzs4x20x20|graphics.BattleTerrain.palettes.ElectrTerrain`

14FD400 - ^graphics.BattleTerrain.tiles.GrassyTerrain`lzs4x20x20|graphics.BattleTerrain.palettes.GrassyTerrain`

14FF138 - ^graphics.BattleTerrain.tiles.MistyTerrain`lzs4x20x20|graphics.BattleTerrain.palettes.MistyTerrain`

1500BE8 - ^graphics.BattleTerrain.tiles.PsychicTerrain`lzs4x20x20|graphics.BattleTerrain.palettes.PsychicTerrain`

Step 4

Go to the following addresses and add the map anchor: NOTE: If you get the error: An existing anchor starts before the new one ends - Right click on the given byte and choose Display As... -> Sprite. Then change to the following anchor


14FCBF4 - ^graphics.BattleTerrain.map.ElectrTerrain`lzm4x32x64|graphics.BattleTerrain.tiles.ElectrTerrain`

14FE84C - ^graphics.BattleTerrain.map.GrassyTerrain`lzm4x32x64|graphics.BattleTerrain.tiles.GrassyTerrain`

1500340 - ^graphics.BattleTerrain.map.MistyTerrain`lzm4x32x64|graphics.BattleTerrain.tiles.MistyTerrain`

1501ED0 - ^graphics.BattleTerrain.map.PsychicTerrain`lzm4x32x64|graphics.BattleTerrain.tiles.PsychicTerrain`



Happy Hacking!

 


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