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Player's Pokemon Faint Counter
8.14
This .hma script increases a variable by 1 every time a player's Pokémon faint, up to 65535.
Credits:
Defa
How To
Apply the attached .hma patch
After applying it you will be at asm.playermonfaintcounter.var where you can change the variable used.
NOTE: For vanilla Fire Red, it also considers when a Pokémon faints from poison on the field. For HUBOL, in Tag Battles it does not consider the partner's Pokémon (bank id 2).
Happy Hacking!
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